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Saturday, October 22, 2022

[FIXED] How to configure socket connect timeout

 October 22, 2022     c#, sockets, timeout     No comments   

Issue

When the Client tries to connect to a disconnected IP address, there is a long timeout over 15 seconds... How can we reduce this timeout? What is the method to configure it?

The code I'm using to set up a socket connection is as following:

try
{
    m_clientSocket = new Socket(
         AddressFamily.InterNetwork,
         SocketType.Stream,
         ProtocolType.Tcp);

    IPAddress ip = IPAddress.Parse(serverIp);
    int iPortNo = System.Convert.ToInt16(serverPort);
    IPEndPoint ipEnd = new IPEndPoint(ip, iPortNo);

    m_clientSocket.Connect(ipEnd);
    if (m_clientSocket.Connected)
    {
        lb_connectStatus.Text = "Connection Established";
        WaitForServerData();
    }
}
catch (SocketException se)
{
    lb_connectStatus.Text = "Connection Failed";
    MessageBox.Show(se.Message);
}

Solution

I solved the problem by using Socket.ConnectAsync Method instead of Socket.Connect Method. After invoking the Socket.ConnectAsync(SocketAsyncEventArgs), start a timer (timer_connection), if time is up, check whether socket connection is connected (if(m_clientSocket.Connected)), if not, pop up timeout error.

private void connect(string ipAdd,string port)
    {
        try
        {
            SocketAsyncEventArgs e=new SocketAsyncEventArgs();


            m_clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            IPAddress ip = IPAddress.Parse(serverIp);
            int iPortNo = System.Convert.ToInt16(serverPort);
            IPEndPoint ipEnd = new IPEndPoint(ip, iPortNo);

            //m_clientSocket.
            e.RemoteEndPoint = ipEnd;
            e.UserToken = m_clientSocket;
            e.Completed+=new EventHandler<SocketAsyncEventArgs>(e_Completed);                
            m_clientSocket.ConnectAsync(e);

            if (timer_connection != null)
            {
                timer_connection.Dispose();
            }
            else
            {
                timer_connection = new Timer();
            }
            timer_connection.Interval = 2000;
            timer_connection.Tick+=new EventHandler(timer_connection_Tick);
            timer_connection.Start();
        }
        catch (SocketException se)
        {
            lb_connectStatus.Text = "Connection Failed";
            MessageBox.Show(se.Message);
        }
    }
private void e_Completed(object sender,SocketAsyncEventArgs e)
    {
        lb_connectStatus.Text = "Connection Established";
        WaitForServerData();
    }
    private void timer_connection_Tick(object sender, EventArgs e)
    {
        if (!m_clientSocket.Connected)
        {
            MessageBox.Show("Connection Timeout");
            //m_clientSocket = null;

            timer_connection.Stop();
        }
    }


Answered By - ninikin
Answer Checked By - Marie Seifert (PHPFixing Admin)
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